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[The World Below] Which Callings Would You Like to See?

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It’s time for another blog for The World Below!

The World Below Ashcan Edition has reached Electrum Seller status on DriveThruRPG! If you haven’t picked up a copy yet, please do so. If you have, please leave a rating and a review! It’ll only take you a minute.

In The World Below, all characters possess a Calling. A Calling in this game is one of your three Paths, which as a reminder are:

Dawn: Where you’re from, your culture, your beliefs, and your guild.

Dialectic: Your attunement to the World Below, such as to insects (Scarab), gems (Adamas), or Kaos (Qeobaca).

Calling: Your class, role, or profession.

In this blog, we’ll talk a little about your Calling, and the Callings already presented in the game.


What Calls to You?

In many RPGs, a Calling would be referred to as a “Class.” While the two fulfil similar functions, a Calling differs in the following ways:

  • Even if you follow a martial Calling such as that of the Hunter, you still gain access to Sorceries, meaning every character has capacity to use magic.
  • Your Calling defines as many Skills and Skill dots as your Dialectic and Dawn.
  • People in the World Below identify by their Calling in-universe, so you may find etchings on a wall noting that “a Hunter has claimed this place as her territory” or a map may note a symbol that indicates “Alchemist experiments take place here.”
  • How tightly tied to your Calling your character is, is up to you. If you decide to put your Experience into Dawn and Dialectic, that opens up more Theses and Syntheses, and tells a very different tale about your character.

The Callings in The World Below core book are:

The Alchemist: Masters of the elements, of transmutation and necromancy, and concocters of explosives and potions. Alchemists can make provisions toxic or highly nutritional. 

The Farsighter: Those who can hear the World Below, foretell disasters, command plant- and wildlife, and lead people to sanctuary or ruin. Farsighters are diplomats and kings as well as druids and seers.

The Holy: Paladins and priests who dedicate their lives to the gods, philosophies, and worship of Kaos. Holies heal and resurrect, but they also purge enemies with righteous damnation.

The Hunter: Stalkers, warriors, and rangers who tame beasts, harvest resources from distant caves, and brave the wilds to slay their peoples’ enemies. Hunters are feared, and with good reason.

The Kaosist: Wild sorcerers who tap into the rawest Kaos to manipulate magic in destructive, wondrous, and unpredictable ways. Nobody craves the company of a Kaosist, but they have their uses.

The Silhouette: Thieves, spies, and assassins. Silhouettes map the Dark, alter their bodies to suit inhospitable realms, and strike with deadly precision.

Six Callings help span the gamut of possible roles your characters might occupy in the World Below, but it’s highly likely there are even more besides these six. While these are the options presented in the core book, I’m always open to answering questions about existing content and hearing suggestions. With that in mind, this open development phase is open, and here’s the question:

Which Callings would you like to see in The World Below?

Take a look at the Callings above. Is there a gap you can easily identify? A role you’d want to play in a game like this that we’ve not already covered? We won’t be adding further Callings to the core book, but your thoughts on such things can have an impact on future books. What’s more, if you say “I want a character who acts like a D&D Barbarian” I may be able to point you to what in the existing game covers that function.

As part of game design, we have to consider a few things when making Callings. 1.) Is there a gap? 2,) How does this fit into the setting and differ from the existing options? 3.) Is the new suggestion offering something desirable for play? We want to avoid overlap and only create Callings that work within the World Below as a world, while also appealing to players.

When you play an RPG, what kind of character do you enjoy playing, and do you see your preferred character type as absent and includable? If so, please let me know! I will be reading all your comments, and in the next blog, will address any questions and suggestions that arise. 


Please continue to share these blogs. Post about them, message them to your roleplayer friends, and discuss what you want to do with this game! 


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